The Niagara particle system spawns the particles too late. Its lagging when parented

Let the fire and ribbon strip begin on the ball. There is a big offset here. How can I fix this. The ball is moving fast. All particles spawn too late.

I solved the problem.
The particle must be parented to a SpringArm.
The SpringArm has the following settings:
TargetArmLength: 0
DoCollosionTest: False
CameraSettings->
Inherit Pitch, yaw, roll: False
100% no lagging.