This is an environment artwork I did as a token of thanks to my studio, The Mill since I was getting relieved from there.
This is a heavily denoised pathtracer render from Unreal Engine 5 (with a sample count of 50). I really liked this stylised yet semi-real look that this Denoiser made. I always wanted to do a pathtraced forest render and hence, this composition.
Project Page - https://www.behance.net/gallery/168491599/The-Mill-Environment-Design-UE5
My Portfolio - https://www.behance.net/virtualmakes