Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Summary
When assigning a mesh to the Landscape Spline in version 30.00, the material did not apply. Additionally, assigning a material in the Material Overrides did not display it.
Steps to Reproduce
1, Create a landscape.
2, Add a Landscape Spline.
3, Assign an appropriate mesh to the Landscape Spline.
Expected Result
The material already set on the mesh should normally be rendered.
Observed Result
The material is not rendering, and the engine’s default material is being displayed.
Platform(s)
Windows 11