Summary
When I export FBX to unreal, the character’s animation couldn’t play in editor or even in game. I have no idea what happened.But it can run on windows properly.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Import FBX with bone animation
- open up any animation asset
Expected Result
it should work like windows do
Observed Result
- it should work like windows do
Platform(s)
Mac