The Mac can't use animation assets properly on unreal.

Summary

When I export FBX to unreal, the character’s animation couldn’t play in editor or even in game. I have no idea what happened.But it can run on windows properly.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

  1. Import FBX with bone animation
  2. open up any animation asset

Expected Result

it should work like windows do

Observed Result

  1. it should work like windows do

Platform(s)

Mac

Video