Hello!
I ran into a problem after building the project. Everything works fine in the editor and there are no problems. But when I build a project, no matter what level I run, everything is highlighted. And so bright that you can’t even see the surroundings.
What I’ve already tried:
I turned off Auto-exposure in the project settings and through the post-process (I did the min and max brightness 1:1).
I deleted Sky Sphere.
I tried dynamic lighting and static lighting, there was no difference.
This is a strange one but there are a few things you can check.
Post-Process Volume - Do you have any of these in your scene?
HDR - If your monitor is HDR-compatible, try turning it off to see if it makes a difference. (I had this problem before)
Clean Project - Create a new project and try one of the starter projects (First Person, Third Person, Top Down). Build it to see if the issue is limited to your current project.
Package Settings - Check if you have modified the package settings. Go to Edit > Project Settings > Packaging (Under Project). If a starter project builds correctly, try comparing your DefaultGame.ini with that of the starter project.
Exposure - Did you change any of the settings on the camera regarding exposure?
Thanks! The problem was that some video files that replace the post-process (from which the white screen was apparently) were not included in DefaultGame.ini and the engine ignored them during assembly.
Changing this file helped solve the problem.