When designing some indoor scenes, I found that the indoor water surfaces and some other translucent materials like glass surfaces are affected by outdoor sunlight and reflect the outdoor sun. I hope someone can help provide some solutions
Hello there @scurry30!
From what is seen from your liminal screenshot, the light source being used is ignoring local shadowing. Please make sure you are using a Sky Light for the outside, which should not get through the roof nor affect the water. More details can be found here:
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Thank you so much, it solved this problem very well!
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