When I run the DebugGame Editor
configuration is VS (is it what you meant by run the editor in debug mode?), I get the same error, only difference is that the dll name is a little bit different (with -Win64-DebugGame
appended).
What do I need to do after switching engine version? Do you mean I need to create the project using 4.10 and then switch it to 4.11 and open it in 4.11?