I’m having an issue with transparency. Basically, I use transparent textures to create fences and stuff like that. My environement is very foggy (with both exponential height fog and atmospheric fog). However, the transparent textures are not affected by fog, which makes them very apparent from far distances. How am I supposed to set up the material to fix this?
Don’t use Translucent Materials for Stuff like Fences. Instead use the Masked Mode.
For Translucent (Water, Glass) you can tick “Apply Fogging” in the Translucency Category in the Material Editor.
Thank you, that worked!