The first person shooter tutorial is not up to date

https://docs.unrealengine.com/latest/INT/Programming/Tutorials/FirstPersonShooter/1/2/index.html

This tutorial says that “When we setup our Basic Code project in the previous step, Unreal Engine created a Game Mode for us.” I followed all of the steps in the latest version of unreal with a fresh install, and this did not happen. The engine created a Game Mode Base class instead. Some of the sample code is also different because of this. For instance, when the tutorial asks you to use the boolean “GEngine,” visual studio gives an error.

I am looking at beginner tutorials and I’m not sure how to translate this tutorial to 4.16. Looking for advice on what I should do to continue.

Show us the structure of your Visual Studio project please.

Best advice is to follow the tutorial in the version of the engine that the tutorial was written for. In this case, 4.15.

4.16 had a change to how projects need to handle including other headers, which is going to make this tutorial difficult to follow along with until you understand the changes from 4.15 to 4.16.

As a beginner tutorial, you aren’t going to lose anything by doing the tutorial in 4.15.

Thank you. Sorry for the delayed reply. The tutorial was much more followable in 4.15.