The editor rendering looks better than my final rendering

I’m trying to render some images of an acrylic product , however I noticed that the editor rendering ( path tracing mode ) is much better than the still rendering, how can I fix that ?


the first image is the editor screenshot and the second image is the render
my post process volume is set to :slight_smile:
-100 max bounces
-1000 samples per pixel

my still render is set to :

  • png sequence
  • deferred rendering
  • path tracer
  • anti aliasing
    - 20 spatial samples
    - 20 temporal samples
  • game override
  • high resolution
  • output 4k

thats the render using the still render option ( couldnt put both images in the question )