hello,
I would like to purchase the Economy for a game I want to develop. I am developing a Voxel construction game with a strong economic focus. One element i would like to include is the ability for players to create their own assets within the game and trade, sell or share them with each other. Could the Economy Suite be extended to permit this? I am planning on integrating the Voxel Farm plugin. The Voxel Farm technology allows players the ability to manipulate 3d objects in real-time to a fine degree. Its currently being used in Daybreak Games’ Landmark. One of the features in Landmark, which I’d like to incorporate into my game, is the Player Studio. Initially I will focus on the development of an editor that is independent from, but will be used to create content for my game and will hopefully allow players to buy, trade, or exchange their creations. At the moment the Voxel Farm application allows content creations to select objects or parts of objects within the work space and copy, paste, and manipulate these objects. I hope to employ the select, copy, and past functions to allow the players of my game to sell, trade, or share between themselves.
https://player-studio.daybreakgames.com/
Voxel Farm Cloud
https://www.landmarkthegame.com/player-studio-faq
Hey,
Sorry for the late reply!
In some way the suite could allow this but with heavy modification since you save to a datatable during runtime, only in the editor so you’d need to make a struct array of the info, add to it and store it and then let all functionalities grab info from there but it would require quite a lot of time to make.