The Devil’s Eight is a project I’ve been working on in my spare time for the past year now. This game started out as my senior project and is now the first game I plan to release as an indie developer. I’ve been wanting to start this thread for a while and now I finally have the time to keep it up to date and share the progress.
The Devil’s Eight is a music-based boss fighting game developed by Second Step Studios. Fight your way through the circles of hell and conquer The Devil’s Eight. With only a shield to fight, you must master each boss’s unique mechanics and reflect their attacks against them.
(updated the prealpha trailer to play latest footage)
8 Boss Fights
Each with a unique world representing the different circles of hell - Limbo, Lust, Gluttony, Greed, Wrath, Heresy, Violence, and Fraud
Used to generate visualizers and effects to the rhythm. Also used for signal processing to control the AI behaviors of the eight bosses.
Unlocked after defeating each boss to discover who they were in life.