The custom widget for the timer device is not displayed if the player is not the trigger

Summary

If the timer device is set to “All” and the trigger for the timer during the game is not the player (in my case it is e.g. the “Destroyed” trigger of an object manipulator device), then the stored custom widget is NOT displayed, but the default mode

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

As described above, set a timer device to “All” and store a custom widget for it. Then use a non-player-related trigger as a timer start during the game…

Expected Result

the custom widget will be used instead of the default UI display

Observed Result

I see the default timer display on my hud

Platform(s)

PC