The Cork Oak is not corretly rendered?

I want to render trees. Every other trees are rendered correctly. Everything is fine except the Cork Oak.

When I render it (the rendered image is attached), there were white spots on the trunk on some places. This scene is a Summer scene with clouds, no reflection (or minimal), in the scene view it is OK (no white sports are visible), so I don't know where the white spots are coming from on the render. I tried rotate, i tried restart twinmotion, i tried another exposure and weather settings but nothing worked. The result is the same, white spots on the trunk.

I use Twinmotion 2022.2 with a GeForce 1660 Ti VGA card.

Hello ,

Thanks for reporting this. I was able to replicate this issue on my end. It seems to be an issue only affecting the Cork Oak and Ashoka Tree assets. I've logged a bug for this internally to be reviewed and investigated. The developers will work on a fix for a future update.

In the meantime, I recommend avoiding these two assets for now. All other trees should render correctly. If you do need to use these specific trees, then you may want to create your project in Twinmotion 2022.1.2, which does not have this bug.

Best,

​​​​​​​Raghib

Salut.

J’ai le même souci avec certains symboles.

Il semble y avoir un problème de map.

Voir illustration ci-dessous.

Cordialement.

K

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Hi.

I have the same problem with certain symbols.

There seems to be a mapping problem.

See illustration below.

Cordially.

K

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TM version 2022.2

Windows 10 Professionnel (version 21H2).

Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz 2.90 GHz.

Carte mère : msi Mag Z490 Tomahawk.

128 Go de mémoire Ram.

Carte graphique Nvidia Geforce RTX 3070.

Ok, thank you!

I will try in 2022.1.2.