The conflict between Landscape and Nanite causes materials to fail to display and render

Summary

The conflict between Landscape and Nanite causes materials to fail to display and render

What Type of Bug are you experiencing?

World Creation Tools

Steps to Reproduce

In Landscape mode, create a Landscape - as shown in the figure, create a material node - use it as the Landscape material for the Landscape - perform material painting - enable Landscape Nanite

Expected Result

Everything works normally after enabling Nanite, and the drawn materials display correctly. After disabling Nanite, material painting also works normally and the painted materials are displayed correctly

Observed Result

After enabling Landscape Nanite on the Landscape, as shown in the GIF, the painted material disappears and can no longer be painted. Even after disabling Landscape Nanite, painting remains impossible, but the Mask generated by painting can still be exported normally

Affects Versions

5.8

Platform(s)

Windows

Upload an image

GIF 2026-8-12 2-09-01.gif

Video

See the animated GIF

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No crash