The client does not move (Multiplayer & C++) UE5.2.0

I am migrating my project to UE5.2.0 and I’m also updating the Input System.

The case is:
On the listen server: Clients cannot move and the server player works correctly
Standalone: Works fine.
Play as Client: Clients cannot move.

These are the functions I’m using:

I have replicated the character and movement

What could be the problem?
Thank you so much!!