The client cannot see the server character

I’m currently using Unreal Engine 4.27.2 and want to make an online game. But when I try it out, the client can’t see the server character. Replication, etc., is enabled. When two characters approach each other, they collide, but there’s no image. The server can see the client. Why is this happening?

Are you using either the Third or First person templates, or a custom class?

First/Third person templates are multiplayer ready.

Sorry guys i just realized that I accidentally selected the only relevant to owner option in the character blueprint. The problem solved when I removed the tick.