Thank You For UE4 !

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Yea! How about every day?
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Okay ! Happy UE4 day everybody! :smiley:

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bow
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Claps

Just had to stop in and add to the thread.

Big THANK YOU shout out to Epic and all the community members.

Most of my experience is in modding and generally in an IDE. I’ve used blender and a few other tools used in the process so I am somewhat familiar with a lot of the concepts the tools provide in UE4.

Between the videos, wiki, and forums I have not run into a question that hasn’t been answered yet.

Really appreciate all the time puts in to make the experience a good one for all.

[=FunkFest;464048]
Between the videos, wiki, and forums I have not run into a question that hasn’t been answered yet…
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Thank you Epic for a great and wonderful 2015.

Words can’t express the gratitude for allowing access to a next-gen engine, getting to know the great staff, and all of the friends made in the Epic community.
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Woohoo!

Thank you for UE4 Epic!

Unreal Engine 4 is making the world a happier place!

[=;476406]
Woohoo!

Thank you for UE4 Epic!

Unreal Engine 4 is making the world a happier place!

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I think it’s only fair to thank you too, . You’re an asset to community. We’re lucky to have you.:cool:

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I think it’s only fair to thank you too, . You’re an asset to community. We’re lucky to have you.:cool:
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awww thanks @!

:heart:

Dear Epic,

Thank you for all your continual hard work on UE4!

And I also want to take moment to thank for trying to defend the future of gaming on PC with his post about Microsoft’s UWP issues!

**Article by **
://www.theguardian/technology/2016/mar/04/microsoft-monopolise-pc-games-development-epic-games-gears-of-war

I hope enough other key figures in the industry are having the courage to speak up like did!

:heart:

Thank you for Far Shadows in UE4, Resolves Shadows for RTS games and more

Dear Epic,

I just noticed far shadows are now in the engine!

Thank you so much for these Epic!

Now I can make RTS games with camera angles and still have excellent shadowing!

[FONT=Comic Sans MS]:heart: Oh thank you thank you! :heart:

For those who’ve not seen yet, check out pic, its Directional Light Details panel

:heart:

Far Shadows are in the engine since 4.8 now, so quite a while already :cool: And yeah, they are nice!

Thank you Epic!

Dear Epic,

Thank you for UE4!

Such a party!

With your help I get to make my own party and invite others!

:heart:

Dear Epic,

Thank you for UE4!

Here is my latest gift to the community!

node enables you to flash your UE4 game on the Windows OS task bar when you feel you need to get the user’s attention!

I also have a WindowIsForeground BP node you can use to figure out if you even need to flash the task bar (ie, is the user already paying attention to the game window?).

Useful for DLC, other downloaded, or important in-game events such as getting an in-game chat message!

Victory Plugin Thread
https://forums.unrealengine/showthread.php?3851-(39)--s-Extra-Blueprint-Nodes-for-You-as-a-Plugin-No-C-Required!&p=581913&viewfull=1#post581913

:heart:

https://.com/watch?v=SKoDWzNu1bU

Thanks again !

Dear Epic,

I am having such a party making my own game with UE4 that I’ve always wanted to make.

Thank you for what you do daily to enable me to fulfill my own game-making dreams!

I appreciate all of your beyond-the-call-of-duty excellence on a daily basis as I code in UE4 C++.

Thank youuuuu!

:heart:

I gotta admit, being able to bring all my old planet stuff into an engine like UE4… sometimes I gotta pinch myself… laugh maniacally :slight_smile:

Thank you for UE4 Epic!!!

You’ve made my life more fun!!!

:heart:

*** Goes back to coding in UE4 C++ ***

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Thank you for UE4 Epic!!!

You’ve made my life more fun!!!

:heart:

*** Goes back to coding in UE4 C++ ***
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Amen. A lot of your stuff has made Epic employees lives more fun also.