Thank You Epic for the UE4 Profiler
I recently learned how I can use the UE4 Profiler to count the CPU cycles of individual blocks of my project-level C++ code.
I’ve written a full wiki and forum thread about it!
How to Count CPU Cycles of Individual Block of Your C++ Code Using UE4 Profiler
https://forums.unrealengine/showthread.php?66927-New-Wiki-How-to-Count-CPU-Cycles-of-Individual-Lines-of-Code-in-Your-Project-and-Show-in-Profiler&p=272693&viewfull=1#post272693
If you didnt know, the UE4 Profiler is a graphical user interface profiling tool in the Editor that is very easy to use yet very powerful for helping you optimize your project!
Thank You Epic for extremely valuable and polished tool!