Thank You for UMG Epic!
Dear Epic,
Thank you for UMG!
I am actually a bit surprised to say that so far I’ve not yet had an idea for a UI element that I’ve not been able to implement using UMG!
Here’s a list of fancy UI elements I’ve already implemented entirely with UMG
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in-game file browser with rename
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in-game skeletal mesh material picker, where each index of the skeletal mesh can be specified using a search that searches through my own custom list of available materials
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A Menu system that uses a modular set of options in a infinitely scrollable list, making it easy for me to expose more options to the end user without having to build a complicated layout.
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An entire in-game help system that loads multi-line text with spacing from hard disk, so I can easily edit the text on disk and it changes in-game immediately
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In-game color picker that modifies dynamic material instances on the character mesh
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and more!
UMG is very versatile and powerful, thank you Epic!