Thank You For UE4 !

Thank You for UMG Epic!

Dear Epic,

Thank you for UMG!

I am actually a bit surprised to say that so far I’ve not yet had an idea for a UI element that I’ve not been able to implement using UMG!

Here’s a list of fancy UI elements I’ve already implemented entirely with UMG

  1. in-game file browser with rename

  2. in-game skeletal mesh material picker, where each index of the skeletal mesh can be specified using a search that searches through my own custom list of available materials

  3. A Menu system that uses a modular set of options in a infinitely scrollable list, making it easy for me to expose more options to the end user without having to build a complicated layout.

  4. An entire in-game help system that loads multi-line text with spacing from hard disk, so I can easily edit the text on disk and it changes in-game immediately

  5. In-game color picker that modifies dynamic material instances on the character mesh

  6. and more!

UMG is very versatile and powerful, thank you Epic!