Looking at the internal slack thread it seems this is fixed in 5.5 now.
https://github.com/EpicGames/UnrealEngine/commit/bcf23e617b8e639ece7ac5822eb47b93c2e0cf76
2 Likes
Looking at the internal slack thread it seems this is fixed in 5.5 now.
https://github.com/EpicGames/UnrealEngine/commit/bcf23e617b8e639ece7ac5822eb47b93c2e0cf76