Textures not loading in certain grids

Hey guys im sure this has been asked before but thought i would put it in english for anyone else wondering.
pretty new so sorry if this is something obvious.
when painting a landscape with certain textures, going into some grid sections will turn the entire grid to the default texture, but it will work fine in other grids? it doesnt load however long you leave it and wont load when viewing it in game either.

this only seems to be happening with the higher quality textures.
is it because ive got more than 4 textures assigned or something to do with that? i dont know any help would really be appriciated!

Hey mate that worked! thankyou very much!

Hi - you’ve run out of texture memory.

In your material, select all the textures, in the details, change sampler source from ‘asset’ to ‘shared: wrap’.

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You’re welcome, feel free to mark the question as answered because it will help others :wink:

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Yea it did :3

Yes that definitely worked

Hi guys ,

Same problem here using Brushify material.
And all materials are already ‘shared: wrap’.

Solution : Don’t use Flowmap (uncheck it) in your material Material instance.