Hello I have a problem with some of the assets (mainly batched ones) not loading the actual texture up but showing the default dray grid material. Here is the screenshot:
Now I’ve had this issue earlier and when I opened up the material to check what’s going on, then it loaded up. That issue resolved itself somehow. The issue now is that I have to open up the material and inside the material I have to go and open up the texture too for it to load up.
The issue is that whenever I close the engine and open it up again I have to go through this opening process for more than one asset and it’s wasting my time (and patience) to do it for let’s say 10-15 assets every time.
Here are the texture itself (512x512) and the screenshot of the result after opening up the texture:
Is there any solution to make the engine load up the textures automatically on opening? I will share the memory pool info below as well so you can see that it’s not a memory related issue