Summary
When I try to display player icons on custom made UI elements obtained from the fort_character’s icon_component the texture just simple doesn’t load and doesn’t change anything.
But it seems to be based on distance, when players are close to eachother they can see eachothers icons and it replaces the default placeholder icon in my material. However, as soon as there is a considerable distance between the players the textures just simply don’t load, not affecting whatever I’m assigning them too.
If you store a texture from a player in verse, it won’t load for any other player that joins in progress no matter the distance.
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Scene Graph
Steps to Reproduce
Enable scenegraph
Have 2 players or agents
Move them away far away from eachother
Obtain their icon through the icon_component of the fort_character
Display the icon from one player on the other players UI through any means, a widget with a texture verse field for example
Watch the texture not affect the UI
Expected Result
The player icon loads and the UI changes
Observed Result
The texture of the icon_component does nothing
Platform(s)
All, pc for verse