I have recently started experimenting with Parallax Occlusion in order to add depth to my textures, and I finally got it to work on one of my textures, but for some reason the texture seems to float above the actual model.
I have tried to change a lot of the variables, but all that has done has moved the actual bumps below the texture.
Here’s what I have so far
here’s a zoom in of the first part if you need the parameters
Thanks for the help, I’m not sure how to fix this and I cannot find anything online addressing this issue.