Textures are not exported when assembl with the editor language set to Japanese.

Summary

In UE5.6, if I do “assemble” with the editor in Japanese, the textures are not generated correctly and are completely black.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Assembl MetaHuman with the editor language set to Japanese

Expected Result

Skin texture is not generated

Observed Result

A pitch-black character is generated.

Platform(s)

UE5.6

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Hey

Thanks for reporting this one - we are aware and looking at a fix.

In the mean time please change your editor language to English and assemble your metahuman - this should resolve the issue in the sort term!

Cheers
James