Summary
Certain buildings that have textures that light up at night, like background skyscrapers, are extremely bright. This isn’t just happening when I place new ones; even in my published maps, they all updated to look like this. I have done extensive testing in UEFN and with in-game settings. Nothing works to make this go away. I tested it across multiple maps and they all have the same issue.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Place a building with lights that turn on at night, such as a skyscraper. For some reason, not all of them do this, but this map uses the prefab gallery, so I cannot simply remove the broken ones.
Expected Result
All assets placed should have proper textures to make players feel immersed in the world.
Observed Result
Rather than the usual reflective texture with nice lit up windows, the affected assets have an obnoxious bright yellow glow.
Platform(s)
I tested it on Desktop and my PS5
Island Code
9078-1571-9449
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Additional Notes
This is a huge issue for my maps because I make aesthetically pleasing 1v1 and freebuild maps, and this ruins the look.

