Hey! I am currently recreating a Minecraft World in Unreal Engine 4. The world will be 3D and I need to know what type of Texture group that would be recommended for me.
I came across UI and 2D Pixels (unfiltered) and I wonder what the difference are between these two. I found some information about UI - see below. But there are no information onto what 2D Pixels do.
Thanks for reading.