Can’t seem to find the option to change this in UE4.
This is what I mean:
Is it possible to change this like it was in UE3? Or do I just have to do this with shader magic?
Can’t seem to find the option to change this in UE4.
This is what I mean:
Is it possible to change this like it was in UE3? Or do I just have to do this with shader magic?
Oh yeah, found it.
For anyone else looking for it, the eye icon in the upper right corner in the texture details pane, “Show all advanced details”.