I’ve been trying to put a texture on a material but for whatever reason it wont show on the static mesh, I could not find a reason why?
Does your object have UV coords ? Is it well unwrapped - or at least auto-mapped ?
Please activate in the mesheditor the UV Layout. Please Tick one of the Isolate checkboxes in the mesheditor Material Panel and have a Look if you see Something from the Mesh. If Not your UV unwrapping on the Mesh ist Not good
How do i do that?