Make sure that polygons don’t overlap, move one of them away a bit.
Dear reader,
first i would like to say sorry for my bad english.
I created an object in 3dsmax and i have a texture flickering problem. This is because 2 or more objects are sticking in eachother. My question is can i solve the flickering problem without separating the objects.
The picture is an example for the problem.
Thanks
The flickering cant be solved.
We call it Z-fighting (dont know why, we just do :p)
You either need to offset one of the meshes 1 unit, or fix the mesh so it doesnt happen.
As Zoltan mentioned, just move one a little, or hide it by placing something over it.
good luck!
Thank you Zoltan for your quick answer.
Thank you Luos for the info.