Texture not visible on FBX models

Hi all,

i am new to UE4 and UE in general.
I’ve a simple level where i’ve imported a simple cylinder from FBX (Blender) that represents wood for me.
I have a material for the cut of the wood (wood age rings), this material have a texture.
The material works on the default cube of the default level but it doesn’t work on my imported model.
The material also works in a cylinder created directly in UE.
I have absolutely no clue how to fix this for my model.
Generally all my imported FBX models doesn’t display the textures of the material.

Here’s my basic setup


You have to uv map your model -> :slight_smile:

Great. That worked.