i am new to UE4 and UE in general.
I’ve a simple level where i’ve imported a simple cylinder from FBX (Blender) that represents wood for me.
I have a material for the cut of the wood (wood age rings), this material have a texture.
The material works on the default cube of the default level but it doesn’t work on my imported model.
The material also works in a cylinder created directly in UE.
I have absolutely no clue how to fix this for my model.
Generally all my imported FBX models doesn’t display the textures of the material.
Here’s my basic setup