Hello
I am pretty new at materials and texturing in general. Since last week my specialty always was 3D modelling and programming but now I need crash curse in texturing and materials.
I am trying to recreate materials provided by engine but have a hard time to understand with texture map is with.
So, if someone has spare time can write down for me with map is with?
My guess is
A. 4-5 are two different normal maps for height variation?
B. 1A-2A-3A are same maps but altered by multiply and add?
C. 3 is base texture?
Thank you!