thats normal alpha behaviour in photoshop.
If you enable it, it shows as a red overlay.
Just be sure you save the tga as 32 bit, and make sure you didnt turn on “save without alpha” in the texture menu in ue4.
thats normal alpha behaviour in photoshop.
If you enable it, it shows as a red overlay.
Just be sure you save the tga as 32 bit, and make sure you didnt turn on “save without alpha” in the texture menu in ue4.