Texture Issue?

Hello! I have this issue with Textures?
This is Base, Normal, and AO
Any Help would be Appreciated.



The Mesh Looks Pretty Good From all Sides.

I dont see the issue, the textures look fine, so does the mesh. (perhaps a bit high res texture-wise but meh)
if you mean those weird lines in the texture, thats called dilation, it basically repeats the last pixels of a uv-island/uv-cutout so when it mipmaps the edges look better.

Thanks for the reply!
I did not know about that so it’s fine I guess!
Will this affect the packaging of the project?

The textures are 2k