I have this PNG that looks fine in the Content Browser (right) but when I tried to use it as a texture to a material, suddenly Unreal applied a color onto it (left). i figured out that this darkening disappears once i turn off the Tonemapper of the scene (showflag.tonemapper) or switch to unlit.
Every other images never had this issue. Could this be the texture’s colorspace? I tried to uncheck the sRGB and still the same. Do i need to convert the image first? Thanks!