I am trying to create a scene with UE4. Therefore I created a landscape and now I want to texture it. My problem now is: when I look down onto the texture the light is getting brighter and brighter over time, when I look into the air or even straight forward after that the light resets. Some other guys had the same problem and there is always the same answer to turn of the eye adaption. But apparently this doesn’t work.
Note: I’ve decreased the brightness of the texture via the material editor.