Texture Flickering

Hello,

i have a few object in my scene that are mapped fine but tend to flicker a lot. It seems to generally be textures with fine detail or small patterns, but it’s fairly distracting and strange. Does anybody know how stop/fix this?

Thanks

did you tried different antialiasing options?

Are you sure it is not 2 meshes on the exact same position Z fighting?

Hi!

Yeah, i tried all the anti aliasing options, the one im using is giving the least flickering effect, but there still is a strong strobe. Also, its not z fighting for sure, i checked all the meshes and its only happening on materials with tiny texture detail.