Texture Error

hi i got this error when i import texture
C:/Users/Ok/AppData/Local/UnrealEditorFortnite/Saved/VerseProject/BoxPvpV2/Assets/BoxPvpV2/BoxPvpV2.assets.verse(32,62, 32,69) : Script error 3588: Identifier texture could be either type or function. how can i fix it pls ?

Hello, Hassan,

you have a texture the same name as a function?

hi i change the name of all texture i make random name like “fdqsfdq” but i still got the error

and here is the full error after i change the name

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hi no i dont have same name

Are you sure you did this?

yes i rename all the texture and material i have

Mais, I’m looking at:

“Le digest de ressources n’a pas pu etre genere. Veillez a ce que les noms de vos ressources importee n’etrent pas en conflict avec les symboles Verse existants.”

That means there an asset that conflicts with Verse.

You have to go through everything to find out what it is.

Plus d’information, mais en Anglais:

It might not be your only issue, but you have to fix this first.

You can also start over and SLOWLY add what you need.

hi i check all thing because i dont have a lot of file but nothing is called texture or material or anything same as the type of file
image

i can remove all my verse script and recreate a new one ?

“Remove”?

I… don’t know. I don’t use Verse.

I would just start a completely NEW project, and again, just be careful.

its take me a lot of time i cant restart a new project

Hey everyone,

My friend and I ran into the same problem recently, and after spending hours trying to figure it out, we finally discovered that the issue was with the file name “texture.”

Turns out, renaming the file solved our issues immediately.

Hope this helps someone!


Texture

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