Verse error after migrating project

I was trying to migrate my project to a new one so I can “reskin” my game. The problem is that the Verse code doesn’t migrate. I tried deleting all references to the Verse code and I am still getting error any time I try creating a new verse file.
PLEASE HELP

C:/Users/joebr/AppData/Local/UnrealEditorFortnite/Saved/VerseProject/Map/Assets/Map/Map.assets.verse(75,5, 75,11) : Script error 3514: Cannot use reserved identifier import as definition name.
The assets digest could not be generated. Please ensure that your imported assets do not have names that clash with existing Verse symbols.

You might want to check all your assets, I had a similar thing happen to me.
Try looking for every type of asset that is called the same as the type. For example a material that is called “Material” or a texture that is named " Texture". This can cause this bug for some reason, there are other topics on the forum where this is explained but I can’t find the links now.

I have the same issue. Was this ever resolved?

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just happened to me, did you find a solution?