I simply set up the material this way. but somehow i can’t figure out the texture doesn’t look right. I shared all the information in the pictures, can you please help?
It might be something to do with the reason you need to jack the UVs up to 50! 1 ( one ) is usually enough.
It’s also possible the UVs are screwed up. Some surfaces look ok, but others are very dense…
The same situation happens at 4, at 10. I was very surprised that a seamless texture could do it this way.
If your UVs are wrong, seamless or not, it will look wrong.
Can you show the actor? It looks like a cushion.
Remember, you need to put the UVs in channel zero.
i will try, thank you
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Thank you for your interest, this problem is because of uv
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