Texture disappears during painting

Hi,

I m painting a landscape with 4 textures using LayerBlend, everything goes fine for a bit, then after random intervals the texture disappears from rectangular areas. Tried reloading, rebuilding it stays the same. When i painted the whole thing again the same happend but at a different point, looks random and probably a bug?

Just started learning UE4 today, sry if its something obvious.!

Upload is stuck at 0% for some reason, so here are the pics:

Sincerely,

Gellert Nemeth

You’ve run out of texture memory. Click all your textures in the material and, in the details, change sampler source from ‘asset’ to ‘shared: wrap’.

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Thx a lot!

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thx you saved me

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