Texture bug after object placement

Summary

There is a bug that causes the texture to change when a wall or floor is placed on an island created with UEFN in creative editing mode, and when it starts and ends, it changes

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Steps to Reproduce

1,Create an island in UEFN
2,Switch to Fortnite
3,Install walls and floors
4,Game Start
5,End of game
6,Textures are buggy

Expected Result

Textures are buggy

Observed Result

Textures are buggy

Platform(s)

windows

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Video

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What were the results of the survey?

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having the same problem with floors. All my floors are losing there textures.

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FORT-832112 is ‘Closed’ as ‘Fixed’. The issue will be addressed in 33.20.

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Thank you for the report!

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I have the same problem, what is the solution?

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as this states

FORT-832112 is ‘Closed’ as ‘Fixed’. The issue will be addressed in 33.20.

it will be fixed in the next update slot 33.20 so all you can do is wait

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I also constantly notice many glitches and bugs in UEFN. For example, if an ocean is added, sometimes half of the landscape doesn’t load at all. Objects occasionally change their coordinates on their own.

Raise a new issue with the form so they can look into it and have a record of it