Don’t really know what to say, I’ve heard a picture tells a thousand words…
As you can see it is working on this static mesh, but not on a landscape.
I can edit the values going into the function, but they do not show on landscape, I am still able to edit the Landscape Coordinate function.
Are the texture bombing nodes still being worked upon? Because there are still parameters (I assume from testing) to be found within these functions, I’ve never seen this happen with other functions provided by Epic, also, is there a reason for only allowing only texture2d inputs? I would like to know before I start adapting it for my shader.
ty, and sorry for my English