Hello Guys,
i am comming from Unity to be honest. In Unity i used the World Creator asset to generate Terrains for my World. I was searching a lot for Terrain Generation in UE4 but couldnt find anything.
So i hope you guys could help me with some Information about those node based texture Tools… is it possible to generate a World based on filters? Or may it is possible to render textures based on the Terrain height? or the Terrain slopes?
I hope some one could help me out with some Infos.
Thank you really much!