Texture appears as solid color once connected to nodes


I have a problem. My Normal texture set to Default, Normalmap and this is the outcome you can see in the pic. Same happens to Color Texture.
I’ve been trying to change properties, but nothing seem to change the outcome, once nodes I need are connected, Textures turn into solids!

Please, help.

You’re multiplying panner coordinates by 0.

Thank you. Sorry for the noob question. I’m in a process of learning.

No worries, consider marking it as resolved: