I’ve created a Font asset, which works perfectly with “Draw text” function in HUD class, but when I plug same font into TextRenderComponent I always get some weird stuff
Without font:
With font:
I’ve created a Font asset, which works perfectly with “Draw text” function in HUD class, but when I plug same font into TextRenderComponent I always get some weird stuff
Without font:
With font:
See my answer in this AnswerHub thread How do I import and use custom fonts? - Platform & Builds - Epic Developer Community Forums for a solution. There’s more to a font than meets the eye, in this particular context.
Huh, what a fancy sorcery
Thanks, it helps!