text3d character transform missing location normal

Summary

I´m trying a letter-by-letter animation in text3d but the “normal” - location order of the character transform is missing and the letters jump all to the same place. Any one know how to resolve?

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Add a text3d actor, add a component text3dCharacterTransform, enable location, look for normal in location order

Expected Result

separated characters

Observed Result

all in same place characters

Platform(s)

unreal engine 5.6

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