Text within your UEFN project error after automatic localization

Summary

Hello, i have a problem which was i think automaticly detected, after doing a automatic localization i recived a moderation error with message " 1.14 Stay within Spec Requirements - Make sure the islands you are creating do not cause server issues, intentionally or not. Frame rates should stay above 30 FPS.
Text within your UEFN project", im making good fps but i dont recived message which text causes this problem or even asset name, trying to rollback version to older still causes a problem

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Publishing

Steps to Reproduce

  1. Create automatic localization
  2. Fixing some text in my case it was Polish language
  3. Try to publish a version

Expected Result

It should show text or asset which is causing a problem.

Observed Result

Recived a:
1.14 Stay within Spec Requirements - Make sure the islands you are creating do not cause server issues, intentionally or not. Frame rates should stay above 30 FPS.
Text within your UEFN project

Platform(s)

PC

Island Code

1953-7871-5740 - it is that private version build

Upload an image

Hey @Chooca2 That is intended behavior at this point in time. You are not allowed to manually edit the translation files.

image
Source:

1 Like

Any way to rollback this decision then? Or delete this and re-do localization

Most sure way would be to just delete all your localization files (be careful to not delete anything else), then re-generate them and auto-translate them and don’t touch them. Also I’d recommend double checking that the auto-translation doesn’t modify your variable names and break strings/messages. It did that around launch Im unsure if it’s fixed yet so keep that in mind.

Just tried that, deleted all localization and my still reciving 1.14 error, i think i need assistatnce with this one.
What i tried:
Deleted from explorator a folder named localization
Re-opened UEFN
Updated a source control
Again re-opened UEFN

Have you created a new private version with the custom localization removed?

2 Likes

After re-opening UEFN and uploading again to private version it worked ! Thanks for solution