Text render - render without smoothing?


I’ve been trying to get a very “pixely” font to work in a TextRenderComponent but since I have to use signed distance rendering I cannot get it to render the font like it should, it gets smoothened.

Or is there any other method of rendering text that I can/should use?

This is what I want the font to look like:


This is what the font looks like (right now):


Does anyone know how to fix this?